Spiky Tromp

Spiky Tromps were first seen in Chapter 1-4, in the Yold Ruins, where many of them tried to block Mario 's path by slowly rolling back and forth, in order to ram the  plumber. Although they are rather easy to dodge, they are absolutely invincible. There is an exception, however, if Mario can use Thoreau  to cause them to fall into quicksand. In a part of that chapter, they actually help Mario and his  Pixls ; by activating a switch, Mario triggered a supposedly lethal trap, which consisted in releasing an enormous number of Spiky Tromps (probably more than 1000 of them) so as to crush any intruder. However, the enemies were so numerous that they ended up falling down a pit, filling it up, allowing the gang to walk across them and enter a door which was out of reach before.

Tattle
It's a Spiky Tromp. For some reason, it enjoys rolling left and right all day... You can't defeat it... You can only avoid it... It will move until it hits a wall, then it will come right back at you...

Catch Card Location
Brought from the Card Shop, brought from Flimm or use a Catch Card or Catch Card SP.